| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h |
Include |
#include "Library/DMXEntityFixtureType.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable, Meta=(DisplayName="DMX Fixture Type"))
class UDMXEntityFixtureType : public UDMXEntity
Name | Description | ||
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DMXCategory |
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UDMXImport *... |
DMXImport |
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Modes |
Name | Description | ||
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PostEditChangeChainProperty ( |
This alternate version of PostEditChange is called when properties inside structs are modified. |
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PostEditUndo() |
Called after applying a transaction to the object. |