| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityReference.h |
Include |
#include "Library/DMXEntityReference.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(BlueprintThreadSafe))
class UDMXEntityReferenceConversions : public UBlueprintFunctionLibrary
Extend type conversions to handle Entity Reference structs
Name | Description | ||
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FDMXEntityCo... |
Conv_ControllerObjToRef ( |
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UDMXEntityCo... |
Conv_ControllerRefToObj ( |
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FDMXEntityFi... |
Conv_FixturePatchObjToRef ( |
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UDMXEntityFi... |
Conv_FixturePatchRefToObj ( |
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FDMXEntityFi... |
Conv_FixtureTypeObjToRef ( |
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UDMXEntityFi... |
Conv_FixtureTypeRefToObj ( |