UDMXSubsystem::GetAllFixturesOfCategory

Return reference to array of Fixture Patch objects of a given category.

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h

Include

#include "DMXSubsystem.h"

Source

/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX")
void GetAllFixturesOfCategory
(
    const UDMXLibrary * DMXLibrary,
    FDMXFixtureCategory Category,
    TArray< UDMXEntityFixturePatch * > & OutResult
)

Remarks

Return reference to array of Fixture Patch objects of a given category.

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