UDMXSubsystem::GetFixtureTypeByName

Return reference to Fixture Type object with a given name.

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h

Include

#include "DMXSubsystem.h"

Source

/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX", Meta=(AutoCreateRefTerm="Name"))
UDMXEntityFixtureType * GetFixtureTypeByName
(
    const UDMXLibrary * DMXLibrary,
    const FString & Name
)

Remarks

Return reference to Fixture Type object with a given name.

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