UDMXSubsystem::GetNormalizedFunctionValue

Return the normalized value of an Int value from a Fixture Patch function.

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MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h

Include

#include "DMXSubsystem.h"

Source

/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="DMX", Meta=(Keywords="float"))
float GetNormalizedFunctionValue
(
    UDMXEntityFixturePatch * InFixturePatch,
    FName InFunctionName,
    int32 InValue
) const

Remarks

Return the normalized value of an Int value from a Fixture Patch function.

Returns

The normalized value of the passed in Int using the Function's signal format. -1.0 if the Function is not found in the Fixture Patch.

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