UDMXSubsystem::IntToNormalizedValue

Return the normalized value of an Int value from the specified Signal Format.

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h

Include

#include "DMXSubsystem.h"

Source

/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="DMX", Meta=(Keywords="float"))
float IntToNormalizedValue
(
    int32 InValue,
    EDMXFixtureSignalFormat InSignalFormat
) const

Remarks

Return the normalized value of an Int value from the specified Signal Format.

Parameters

Parameter

Description

bUseLSB

Least Significant Byte mode makes the individual bytes (channels) of the function be interpreted with the first bytes being the lowest part of the number. Most Fixtures use MSB (Most Significant Byte).

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