Module |
|
Header |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h |
Include |
#include "DMXSubsystem.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX", Meta=(DisplayName="Load DMX Library"))
void LoadDMXLibrary
(
UDMXLibrary * DMXLibrary
)
Load all referenced Objects in the given library. The DMX library should be Loaded at least one in any part of the Unreal Engine