EDTLSContextType

Windows
MacOS
Linux

References

Module

DTLSHandlerComponent

Header

/Engine/Plugins/Runtime/PacketHandlers/DTLSHandlerComponent/Source/Public/DTLSHandlerTypes.h

Include

#include "DTLSHandlerTypes.h"

Syntax

enum EDTLSContextType
{
    Server,
    Client,
}

Values

Name

Description

Server

Client

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss