| UObjectBase
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Module |
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Header |
/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationManager.h |
Include |
#include "DataValidationManager.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Editor, Deprecated)
class UDEPRECATED_DataValidationManager : public UObject
Manages centralized execution and tracking of data validation, as well as handling console commands, and some misc tasks like local log hooking
Name | Description | |
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UDEPRECATED_DataValidationManager ( |
Name | Description | |
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~UDEPRECATED_DataValidationManager() |
Destructor for handling removal of log registration |
Name | Description | ||
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UDEPRECATED_... |
Get() |
Use GEditor->GetEditorSubsystem |
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Initialize() |
Use GEditor->GetEditorSubsystem |
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EDataValidat... |
IsAssetValid ( |
Use GEditor->GetEditorSubsystem |
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EDataValidat... |
IsObjectValid |
Use GEditor->GetEditorSubsystem |
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IsPathExcludedFromValidation ( |
Use GEditor->GetEditorSubsystem |
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ValidateAllSavedPackages() |
Use GEditor->GetEditorSubsystem |
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ValidateAssets ( |
Use GEditor->GetEditorSubsystem |
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ValidateOnSave ( |
Use GEditor->GetEditorSubsystem |
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ValidateSavedPackage ( |
Use GEditor->GetEditorSubsystem |