FDataprepCoreUtils::FDataprepFeedbackContext::ReceivedUserCancel

We want to override this method in order to cache the cancel result and not clear it, so it can be checked multiple times with the correct result! ([FFeedbackContextEditor::ReceivedUserCancel](API\Editor\UnrealEd\FFeedbackContextEditor\ReceivedUserCancel) clears it)

Windows
MacOS
Linux

Override Hierarchy

FFeedbackContext::ReceivedUserCancel()

FFeedbackContextEditor::ReceivedUserCancel()

FDataprepCoreUtils::FDataprepFeedbackContext::ReceivedUserCancel()

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepCoreUtils.h

Include

#include "DataprepCoreUtils.h"

Syntax

virtual bool ReceivedUserCancel()

Remarks

We want to override this method in order to cache the cancel result and not clear it, so it can be checked multiple times with the correct result! (FFeedbackContextEditor::ReceivedUserCancel clears it)

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