UDataprepIntegerFilter

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Inheritance Hierarchy

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepIntegerFilter.h

Include

#include "SelectionSystem/DataprepIntegerFilter.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDataprepIntegerFilter : public UDataprepFilter

Functions

Name Description

Public function Const

bool

 

Filter

(
    int Integer
)

Public function Const

int

 

GetEqualValue()

Public function Const

int

 

GetFromValue()

Public function Const

EDataprepInt...

 

GetIntegerMatchingCriteria()

Public function Const

int

 

GetToValue()

Public function

void

 

SetEqualValue

(
    int InValue
)

Public function

void

 

SetFromValue

(
    int InValue
)

Public function

void

 

SetIntegerMatchingCriteria

(
    EDataprepIntegerMatchType InInteger...
)

Public function

void

 

SetToValue

(
    int InValue
)

Overridden from UDataprepFilter

Name Description

Public function Virtual Const

void

 

FilterAndGatherInfo

(
    const TArrayView< UObject* >&...,
    const TArrayView< FDataprepSelectio...
)

Take an array of object and output the result into the arrays

Public function Virtual Const

void

 

FilterAndStoreInArrayView

(
    const TArrayView< UObject* >&...,
    const TArrayView< bool >& OutFilte...
)

Take an array of object and output the result into the result array

Public function Virtual Const

TArray< UObj...

 

FilterObjects

(
    const TArrayView< UObject* >&...
)

Take an array of objects and return the objects that pass the filter

Public function Virtual Const

TSubclassOf<...

 

GetAcceptedFetcherClass()

Return the type of fetcher associated with this filter

Public function Virtual Const

FText

 

GetFilterCategoryText()

Return the selector category for this filter Imagine the category as the following: Select by|Your filter category| data fetched by the fetcher Here a full example: Select by|String with|Object Name

Public function Virtual Const

bool

 

IsThreadSafe()

Is this filter safe to use in a multi thread execution?

Public function Virtual

void

 

SetFetcher

(
    const TSubclassOf< UDataprepFetcher...
)

Set a new fetcher for this filter Note: This should only set a new fetcher if the fetcher is a subclass of the result of GetAcceptedFetcherClass and if it's not the same class as the current one

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