UDataprepSelectionTransform

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MacOS
Linux

Inheritance Hierarchy

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepSelectionTransform.h

Include

#include "SelectionSystem/DataprepSelectionTransform.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, Blueprintable)
class UDataprepSelectionTransform : public UDataprepParameterizableObject

Variables

Name Description

Protected variable UProperty Category, EditAnywhere

bool

 

bOutputCanIncludeInput

Specifies if input objects that have matching type can be added to the result.

Functions

Name Description

Public function UFunction BlueprintCallable, Category

void

 

Execute

(
    const TArray< UObject* >& InO...,
    TArray< UObject* >& OutObject...
)

Execute the transform

Public function Const UFunction Category blueprintnativeevent

FText

 

GetAdditionalKeyword()

Allows to add more keywords for when a user is searching for the fetcher in the ui.

Public function Virtual Const

FText

 

GetAdditionalKeyword_Implementation()

Public function Const UFunction Category blueprintnativeevent

FText

 

GetCategory()

Allows to change the category of the transform for the ui if needed.

Public function Virtual Const

FText

 

GetCategory_Implementation()

Public function Const UFunction Category blueprintnativeevent

FText

 

GetDisplayTransformName()

Allows to change the name of the transform for the ui if needed.

Public function Virtual Const

FText

 

GetDisplayTransformName_Implementation()

Public function Const UFunction Category blueprintnativeevent

FText

 

GetTooltip()

Allows to change the tooltip of the transform for the ui if needed.

Public function Virtual Const

FText

 

GetTooltip_Implementation()

Protected function UFunction blueprintnativeevent

void

 

OnExecution

(
    const TArray< UObject* >& InO...,
    TArray< UObject* >& OutObject...
)

This function is called when the transform is executed.

Protected function Virtual

void

 

OnExecution_Implementation

(
    const TArray< UObject* >& InO...,
    TArray< UObject* >& OutObject...
)

This function is the same has OnExcution, but it's the extension point for an transform defined in c++.

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