UDataprepOperation::AssetsModified

Indicates an array of assets has changed during the operation.

Windows
MacOS
Linux

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/DataprepOperation.h

Include

#include "DataprepOperation.h"

Source

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Private/DataprepOperation.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Dataprep | Operation")
void AssetsModified
(
    TArray< UObject * > Assets
)

Remarks

Indicates an array of assets has changed during the operation. It is important to use this function if the modifications on the assets impact their appearance

Parameters

Parameter

Description

Assets

Array of assets which have been modified

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