Module |
|
Header |
/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Public/EditorDataprepAssetLibrary.h |
Include |
#include "EditorDataprepAssetLibrary.h" |
Source |
/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Private/EditorDataprepAssetLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Dataprep Asset | Actions")
static UDataprepActionAsset * AddAction
(
UDataprepAsset * DataprepAsset
)
Add an action to a dataprep asset
the action is added at the end of the action list
the new action
Parameter |
Description |
---|---|
DataprepAsset |
The dataprep asset to which the action will added |