UDataprepVertexCountFetcher::IsThreadSafe

Is this fetcher safe to use in a multi thread execution?

Windows
MacOS
Linux

Override Hierarchy

UDataprepFetcher::IsThreadSafe()

UDataprepVertexCountFetcher::IsThreadSafe()

References

Module

DataprepLibraries

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepLibraries/Public/Fetchers/DataprepIntegerFetcherLibrary.h

Include

#include "Fetchers/DataprepIntegerFetcherLibrary.h"

Source

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepLibraries/Private/Fetchers/DataprepIntegerFetcherLibrary.cpp

Syntax

virtual bool IsThreadSafe() const

Remarks

Is this fetcher safe to use in a multi thread execution?

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss