FDatasmithPostProcessSettingsTemplate

Windows
MacOS
Linux

References

Module

DatasmithContent

Header

/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/ObjectTemplates/DatasmithCineCameraComponentTemplate.h

Include

#include "ObjectTemplates/DatasmithCineCameraComponentTemplate.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDatasmithPostProcessSettingsTemplate

Variables

Name Description

Public variable UProperty

TEnumAsByte< en...

 

AutoExposureMethod

Public variable UProperty

uint32: 1

 

bOverride_AutoExposureMethod

Public variable UProperty

uint32: 1

 

bOverride_CameraISO

Public variable UProperty

uint32: 1

 

bOverride_CameraShutterSpeed

Public variable UProperty

uint32: 1

 

bOverride_ColorSaturation

Public variable UProperty

uint8: 1

 

bOverride_DepthOfFieldFstop

Public variable UProperty

uint32: 1

 

bOverride_FilmWhitePoint

Public variable UProperty

uint32: 1

 

bOverride_VignetteIntensity

Public variable UProperty

uint32: 1

 

bOverride_WhiteTemp

Public variable UProperty

float

 

CameraISO

Public variable UProperty

float

 

CameraShutterSpeed

Public variable UProperty

FVector4

 

ColorSaturation

Public variable UProperty

float

 

DepthOfFieldFstop

Public variable UProperty

FLinearColor

 

FilmWhitePoint

Public variable UProperty

float

 

VignetteIntensity

Public variable UProperty

float

 

WhiteTemp

Constructors

Functions

Name Description

Public function

void

 

Apply

(
    FPostProcessSettings* Destinat...,
    const FDatasmithPostProcessSettings...
)

Public function Const

bool

 

Equals

(
    const FDatasmithPostProcessSettings...
)

Public function

void

 

Load

(
    const FPostProcessSettings& Source
)

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