[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, AdvancedDisplay)
EDatasmithImportActorPolicy LightImportPolicy
Specifies what to do when light conflicts
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, AdvancedDisplay)
EDatasmithImportActorPolicy LightImportPolicy
Specifies what to do when light conflicts