UDatasmithSceneImportData

Base class for import data and options used when importing any asset from Datasmith

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

DatasmithContent

Header

/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetImportData.h

Include

#include "DatasmithAssetImportData.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDatasmithSceneImportData : public UAssetImportData

Remarks

Base class for import data and options used when importing any asset from Datasmith

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

FDatasmithImpor...

 

BaseOptions

Overridden from UObject

Name Description

Public function Virtual Const

bool

 

CanEditChange

(
    const FProperty* InProperty
)

Called by the editor to query whether a property of this object is allowed to be modified.

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