UDatasmithStaticMeshCADImportData

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MacOS
Linux

Inheritance Hierarchy

References

Module

DatasmithContent

Header

/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithAssetImportData.h

Include

#include "DatasmithAssetImportData.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(InternalProperty))
class UDatasmithStaticMeshCADImportData : public UDatasmithStaticMeshImportData

Variables

Name Description

Protected variable UProperty Category visibledefaultsonly

TArray< FString...

 

AuxiliaryFilenames

Public variable UProperty Category visibledefaultsonly

double

 

ModelTolerance

Public variable UProperty Category visibledefaultsonly

double

 

ModelUnit

Protected variable UProperty Category visibledefaultsonly

FString

 

ResourceFilename

Protected variable UProperty Category visibledefaultsonly

FString

 

ResourcePath

Public variable UProperty Category, EditAnywhere, Meta

FDatasmithTesse...

 

TessellationOptions

Functions

Name Description

Public function Static

UDatasmithSt...

 

GetCADImportDataForStaticMesh

(
    UStaticMesh* StaticMesh,
    TOptional< DefaultOptionsTuple > De...
)

Public function

const FStrin...

 

GetResourcePath()

Public function

void

 

SetResourcePath

(
    const FString& FilePath
)

Overridden from UObject

Name Description

Protected function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Overridden serialize function to read in/write out the unexposed data

Typedefs

Name

Description

DefaultOptionsTuple

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