DatasmithContent

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Filters

Classes

Name

Description

Public class UClass MinimalAPI Blueprintable, BlueprintType

ADatasmithAreaLightActor

Public class UClass

ADatasmithImportedSequencesActor

Public class UClass

ADatasmithSceneActor

Public struct UStruct BlueprintType

FDatasmithAssetImportOptions

Public class

FDatasmithCustomActionManager

Public struct UStruct BlueprintType

FDatasmithImportBaseOptions

Public struct UStruct BlueprintType

FDatasmithReimportOptions

Public struct UStruct BlueprintType

FDatasmithStaticMeshImportOptions

Public struct UStruct BlueprintType

FDatasmithTessellationOptions

Public class

IDatasmithContentModule

The public interface of the DatasmithContent module

Public class

IDatasmithCustomAction

Interface of a CustomAction. This is a way to quickly expose some custom processing.

Public class UClass

UDatasmithAdditionalData

Base class for all additional data storable on datasmith assets.

Public class UClass

UDatasmithAssetImportData

Public class UClass BlueprintType Meta

UDatasmithAssetUserData

Asset user data that can be used with Datasmith on Actors and other objects

Public class UClass

UDatasmithCADImportSceneData

Import data and options specific to tessellated Datasmith scenes

Public class UClass BlueprintType Config

UDatasmithCommonTessellationOptions

Public class UClass Meta

UDatasmithContentBlueprintLibrary

Public class UClass Abstract

UDatasmithCustomActionBase

Base class for actions available to the end-user through the Content browser contextual menu.

Public class UClass editinlinenew

UDatasmithDeltaGenAssetImportData

Public class UClass editinlinenew

UDatasmithDeltaGenSceneImportData

Public class UClass editinlinenew

UDatasmithFBXSceneImportData

Public class UClass editinlinenew

UDatasmithGLTFSceneImportData

Public class UClass editinlinenew

UDatasmithIFCSceneImportData

Public class UClass HideCategories Config

UDatasmithImportOptions

Public class UClass

UDatasmithMDLSceneImportData

Public class UClass

UDatasmithOptionsBase

Base class for all import options in datasmith.

Public class UClass

UDatasmithScene

Public class UClass

UDatasmithSceneImportData

Base class for import data and options used when importing any asset from Datasmith

Public class UClass HideCategories

UDatasmithStaticMeshCADImportData

Public class UClass editinlinenew

UDatasmithStaticMeshGLTFImportData

Public class UClass editinlinenew

UDatasmithStaticMeshIFCImportData

Public class UClass

UDatasmithStaticMeshImportData

Public class UClass

UDatasmithTranslatedSceneImportData

Import data and options specific to Datasmith scenes imported through the translator system

Public class UClass editinlinenew

UDatasmithVREDAssetImportData

Public class UClass editinlinenew

UDatasmithVREDSceneImportData

Enums

Functions

Name Description

Public function

DataType ...

 

Datasmith::GetAdditionalData

(
    const FAssetData& SourceAssetData
)

Fetch an additional data on an asset

Public function

UAssetImport...

 

Datasmith::GetAssetImportData

(
    UObject* Asset
)

Public function

TArray< Data...

 

Datasmith::GetMultipleAdditionalData

(
    const FAssetData& SourceAssetData,
    int MaxCount
)

Fetch all additional data of the specified type for the given asset

Public function

DataType ...

 

Datasmith::MakeAdditionalData()

Create an instance of UDatasmithAdditionalData, used to quickly extend data stored on datasmith assets.

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