UCoreTechRetessellateAction::CanApplyOnAssets

Called by Datasmith when we displays potential action for some assets (eg. when the context menu of the content browser is used).

Windows
MacOS
Linux

Override Hierarchy

References

Module

DatasmithCoreTechExtension

Header

/Engine/Plugins/Enterprise/DatasmithCADImporter/Source/DatasmithCoreTechExtension/Public/CoreTechRetessellateAction.h

Include

#include "CoreTechRetessellateAction.h"

Syntax

virtual bool CanApplyOnAssets
(
    const TArray< FAssetData > & SelectedAssets
)

Remarks

Called by Datasmith when we displays potential action for some assets (eg. when the context menu of the content browser is used).

Returns

true when this action is applicable on the given set

Parameters

Parameter

Description

SelectedAssets

Set of candidate assets for processing

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss