Module |
|
Header |
/Engine/Plugins/Enterprise/DatasmithFBXImporter/Source/DatasmithFBXTranslator/Public/DatasmithFBXScene.h |
Include |
#include "DatasmithFBXScene.h" |
struct FDatasmithFBXSceneMesh
Name | Description | ||
---|---|---|---|
|
bFlippedFaces |
Whether the MeshDescription polygon faces have been reversed with respect to how they were immediately after import. |
|
|
Hash |
MD5 of RawMesh contents |
|
|
ImportMaterialCount |
Number of materials which could be assigned to this mesh |
|
|
ImportMaterialsNode |
Node whose materials will be used if mesh instance will be attached to a node without materials. |
|
|
MeshDescription |
Actual mesh geometry |
|
|
Name |
Name | Description | |
---|---|---|
|
FDatasmithFBXSceneMesh() |
Name | Description | |
---|---|---|
|
~FDatasmithFBXSceneMesh() |
Name | Description | ||
---|---|---|---|
|
const FMD5Ha... |
GetHash() |
|
|
HasNormals() |
||
|
HasTangents() |