Module |
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Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithBlueprintLibrary.h |
Include |
#include "DatasmithBlueprintLibrary.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDatasmithImportFactoryCreateFileResult
Name | Description | ||
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bImportSucceed |
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ImportedActors |
List of all created actors if user requires to use multiple actors. |
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UBlueprint *... |
ImportedBlueprint |
Blueprint created if user requires every components of the scene under one blueprint |
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ImportedMeshes |
Meshes created during the import process |
Name | Description | |
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FDatasmithImportFactoryCreateFileResult() |
Name | Description | ||
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FillFromImportContext ( |