UDatasmithActorElement::GetChildren

Get the children of the mesh actor. Use AddChild -or- RemoveChild to modify the actor's children

Windows
MacOS
Linux

References

Module

DatasmithImporter

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h

Include

#include "ObjectElements/DatasmithUObjectElements.h"

Source

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUObjectElements.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Element")
TArray< UDatasmithActorElement * > GetChildren() const

Remarks

Get the children of the mesh actor. Use AddChild -or- RemoveChild to modify the actor's children

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