| UObjectBase
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Module |
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Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h |
Include |
#include "ObjectElements/DatasmithUObjectElements.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDatasmithPostProcessElement : public UDatasmithObjectElement
Name | Description | ||
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float |
GetCameraISO() |
Get camera ISO |
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float |
GetCameraShutterSpeed() |
Get camera shutter speed in 1/seconds (ie: 60 = 1/60s) |
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GetColorFilter() |
Set color filter in linear color scale |
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GetDatasmithPostProcessElement() |
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float |
GetDof() |
Get depth of field multiplier |
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float |
GetMotionBlur() |
Get motion blur multiplier |
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float |
GetSaturation() |
Get color saturation |
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float |
GetTemperature() |
Get color filter temperature in Kelvin |
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float |
GetVignette() |
Get vignette amount |
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SetCameraISO ( |
Set camera ISO |
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SetCameraShutterSpeed ( |
Set camera shutter speed in 1/seconds (ie: 60 = 1/60s) |
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SetColorFilter ( |
Get color filter in linear color scale |
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SetDatasmithPostProcessElement ( |
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SetDof ( |
Set depth of field multiplier |
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SetMotionBlur ( |
Set motion blur multiplier |
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SetSaturation ( |
Set color saturation |
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SetTemperature ( |
Set color filter temperature in Kelvin |
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SetVignette ( |
Set vignette amount |
Name | Description | ||
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GetIDatasmithElement() |
TODO: They are not covariant because of the TWeakPtr, can't override in child. |
|
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IsElementValid() |
Is the Element still valid for the Datasmith Scene |