UDatasmithPropertyCaptureElement

[UDatasmithPropertyCaptureElement](API\Plugins\DatasmithImporter\ObjectElements\UDatasmithPropertyCaptureElement)

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MacOS
Linux

Inheritance Hierarchy

References

Module

DatasmithImporter

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h

Include

#include "ObjectElements/DatasmithUObjectElements.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDatasmithPropertyCaptureElement : public UDatasmithBasePropertyCaptureElement

Remarks

Functions

Name Description

Public function Const

TWeakPtr< ID...

 

GetPropertyCaptureElement()

Public function UFunction BlueprintCallable, Category

bool

 

GetValueBool()

Get the recorded value for this property as a boolean.

Public function UFunction BlueprintCallable, Category

FColor

 

GetValueColor()

Get the recorded value for this property as a color.

Public function UFunction BlueprintCallable, Category

float

 

GetValueFloat()

Get the recorded value for this property as a float.

Public function UFunction BlueprintCallable, Category

int32

 

GetValueInt()

Get the recorded value for this property as an int32.

Public function UFunction BlueprintCallable, Category

FIntPoint

 

GetValueIntPoint()

Get the recorded value for this property as an int point.

Public function UFunction BlueprintCallable, Category

FLinearColor

 

GetValueLinearColor()

Get the recorded value for this property as a linear color.

Public function UFunction BlueprintCallable, Category

FQuat

 

GetValueQuat()

Get the recorded value for this property as a quat.

Public function UFunction BlueprintCallable, Category

FRotator

 

GetValueRotator()

Get the recorded value for this property as a rotator.

Public function UFunction BlueprintCallable, Category

FString

 

GetValueString()

Get the recorded value for this property as a string.

Public function UFunction BlueprintCallable, Category

FVector

 

GetValueVector()

Get the recorded value for this property as a vector.

Public function UFunction BlueprintCallable, Category

FVector2D

 

GetValueVector2D()

Get the recorded value for this property as a vector2d.

Public function UFunction BlueprintCallable, Category

FVector4

 

GetValueVector4()

Get the recorded value for this property as a vector4.

Public function

void

 

SetPropertyCaptureElement

(
    const TSharedPtr< IDatasmithPropert...
)

Public function UFunction BlueprintCallable, Category

void

 

SetValueBool

(
    bool InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueColor

(
    FColor InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueFloat

(
    float InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueInt

(
    int32 InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueIntPoint

(
    FIntPoint InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueLinearColor

(
    FLinearColor InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueQuat

(
    FQuat InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueRotator

(
    FRotator InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueString

(
    const FString& InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueVector

(
    FVector InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueVector2D

(
    FVector2D InValue
)

Set the recorded value for this capture

Public function UFunction BlueprintCallable, Category

void

 

SetValueVector4

(
    FVector4 InValue
)

Set the recorded value for this capture

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