UDatasmithSceneElementBase::GetAllMaterials

Create an array with all the Materials in the Datasmith scene

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References

Module

DatasmithImporter

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h

Include

#include "ObjectElements/DatasmithUSceneElement.h"

Source

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUSceneElement.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene")
TArray< UDatasmithBaseMaterialElement * > GetAllMaterials()

Remarks

Create an array with all the Materials in the Datasmith scene

UDatasmithSceneElementBase Material

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