Module |
|
Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h |
Include |
#include "ObjectElements/DatasmithUSceneElement.h" |
Source |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUSceneElement.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene",
Meta=(ScriptName="GetAllMetadata", DisplayName="Get All Metadata"))
void GetAllMetaData
(
TSubclassOf< UDatasmithObjectElement > ObjectClass,
TArray< UDatasmithMetaDataElement * > & OutMetadatas
)
Find all metadata elements associated with objects of the given type.
Parameter |
Description |
---|---|
ObjectClass |
Class of the object on which to filter, if specificed; otherwise there's no filtering |
OutMetadatas |
Output array of metadata elements. |