UDatasmithSceneElementBase::GetPostProcess

Get the Postprocess used by the scene. Can be invalid.

Windows
MacOS
Linux

References

Module

DatasmithImporter

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h

Include

#include "ObjectElements/DatasmithUSceneElement.h"

Source

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUSceneElement.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene")
UDatasmithPostProcessElement * GetPostProcess()

Remarks

Get the Postprocess used by the scene. Can be invalid.

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