| UObjectBase
|
Module |
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Header |
/Engine/Plugins/Importers/Experimental/RemoteImport/Source/DatasmithRemoteImport/Public/DatasmithRemoteEndpointComponent.h |
Include |
#include "DatasmithRemoteEndpointComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Meta=(BlueprintSpawnableComponent, Experimental))
class UDatasmithRemoteEndpointComponent : public USceneComponent
Automatically register/unregister an RemoteImportAnchor while in play Accept a RemoteImport command to load a file by path
Name | Description | ||
---|---|---|---|
|
Name |
Name that will be exposed to the RemoteImport system |
Name | Description | ||
---|---|---|---|
|
BeginPlay() |
Begins Play for the component. |
|
|
EndPlay ( |
Ends gameplay for this component. |