IDisasterRecoveryClientModule::GetClient

Get the sync client that will performing the DisasterRecovery role

Windows
MacOS
Linux

References

Module

DisasterRecoveryClient

Header

/Engine/Plugins/Developer/Concert/DisasterRecoveryClient/Source/DisasterRecoveryClient/Public/IDisasterRecoveryClientModule.h

Include

#include "IDisasterRecoveryClientModule.h"

Syntax

TSharedPtr< IConcertSyncClient > GetClient() const

Remarks

Get the sync client that will performing the DisasterRecovery role

Returns

The client

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss