IDisplayClusterBlueprintAPI::GetButtonDeviceIds
Return array of names of all VRPN button devices.
Module
|
DisplayCluster
|
Header
|
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h
|
Include
|
#include "Blueprints/IDisplayClusterBlueprintAPI.h"
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Get IDs of VRPN button devices"),
Category="DisplayCluster|Input")
bool GetButtonDeviceIds
(
TArray< FString > & IDs
)
Return array of names of all VRPN button devices.
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