IDisplayClusterBlueprintAPI::SetViewportCamera

Render API.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h

Include

#include "Blueprints/IDisplayClusterBlueprintAPI.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Set viewport camera"),
          Category="DisplayCluster|Render")
void SetViewportCamera
(
    const FString & InCameraId,
    const FString & InViewportId
)

Remarks

Render API.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss