| IModuleInterface
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Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayCluster.h |
Include |
#include "IDisplayCluster.h" |
class IDisplayCluster : public IModuleInterface
Public module interface
Name | Description | |
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~IDisplayCluster() |
Name | Description | ||
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IDisplayClus... |
Get() |
Singleton-like access to this module's interface. |
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IDisplayClus... |
GetClusterMgr() |
Access to the cluster manager. |
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IDisplayClus... |
GetConfigMgr() |
Access to the config manager. |
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IDisplayClus... |
GetGameMgr() |
Access to the game manager. |
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IDisplayClus... |
GetInputMgr() |
Access to the input manager. |
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EDisplayClus... |
GetOperationMode() |
Returns current operation mode. |
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IDisplayClus... |
GetRenderMgr() |
Access to the device manager. |
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IsAvailable() |
Checks to see if this module is loaded and ready. |
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IsModuleInitialized() |
Checks if the module has been initialized. |
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FDisplayClus... |
OnDisplayClusterEndFrame() |
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FDisplayClus... |
OnDisplayClusterEndSession() |
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FDisplayClus... |
OnDisplayClusterPostTick() |
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FDisplayClus... |
OnDisplayClusterPreTick() |
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FDisplayClus... |
OnDisplayClusterStartFrame() |
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FDisplayClus... |
OnDisplayClusterStartSession() |
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FDisplayClus... |
OnDisplayClusterTick() |
Name |
Description |
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FDisplayClusterEndFrameEvent |
Called on DisplayCluster EndFrame |
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FDisplayClusterEndSessionEvent |
Called on session end |
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FDisplayClusterPostTickEvent |
Called on DisplayCluster PostTick |
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FDisplayClusterPreTickEvent |
Called on DisplayCluster PreTick |
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FDisplayClusterStartFrameEvent |
Called on DisplayCluster StartFrame |
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FDisplayClusterStartSessionEvent |
Called on session start |
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FDisplayClusterTickEvent |
Called on DisplayCluster Tick |
Name |
Description |
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ModuleName |