UDisplayClusterCameraComponent::GetEyesSwap

Returns currently used eyes swap

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterCameraComponent.h

Include

#include "DisplayClusterCameraComponent.h"

Syntax

bool GetEyesSwap() const

Remarks

Returns currently used eyes swap

Returns

  • eyes swap state. False - normal eyes left|right, true - swapped eyes right|left

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