| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterCameraComponent.h |
Include |
#include "DisplayClusterCameraComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(Custom))
class UDisplayClusterCameraComponent : public UDisplayClusterSceneComponent
Camera component
Name | Description | |
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UDisplayClusterCameraComponent ( |
Name | Description | ||
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GetEyesSwap() |
Returns currently used eyes swap |
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int |
GetForceEyeOffset() |
Returns force eye offset value |
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float |
GetInterpupillaryDistance() |
Returns currently used interpupillary distance. |
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SetEyesSwap ( |
Configure eyes swap state |
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SetForceEyeOffset ( |
Set force offset value |
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SetInterpupillaryDistance ( |
Configuration of interpupillary (interocular) distance |
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ToggleEyesSwap() |
Toggles eyes swap state |
Name | Description | ||
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ApplySettings() |
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SetSettings ( |
Name | Description | ||
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BeginPlay() |
Begins Play for the component. |