UDisplayClusterRootComponent::InitializeHierarchy

Creates all hierarchy objects declared in a config file.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterRootComponent.h

Include

#include "DisplayClusterRootComponent.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterRootComponent.cpp

Syntax

virtual bool InitializeHierarchy()

Remarks

Creates all hierarchy objects declared in a config file.

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