UDisplayClusterSceneComponent::SetSettings

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MacOS
Linux

Override Hierarchy

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponent.h

Include

#include "DisplayClusterSceneComponent.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterSceneComponent.cpp

Syntax

virtual void SetSettings
(
    const FDisplayClusterConfigSceneNode * pConfig
)

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