| UDisplayClusterSceneComponent::SetSettings()
|
Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterSceneComponent.h |
Include |
#include "DisplayClusterSceneComponent.h" |
Source |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterSceneComponent.cpp |
virtual void SetSettings
(
const FDisplayClusterConfigSceneNode * pConfig
)