UDisplayClusterViewportClient::Draw

Windows
MacOS
Linux

Override Hierarchy

FViewportClient::Draw()

UGameViewportClient::Draw()

UDisplayClusterViewportClient::Draw()

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterViewportClient.h

Include

#include "DisplayClusterViewportClient.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Basics/DisplayClusterViewportClient.cpp

Syntax

virtual void Draw
(
    FViewport * Viewport,
    FCanvas * SceneCanvas
)

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