Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterInput/Public/Blueprints/IDisplayClusterInputBlueprintAPI.h |
Include |
#include "Blueprints/IDisplayClusterInputBlueprintAPI.h" |
class IDisplayClusterInputBlueprintAPI
Blueprint API interface
Name | Description | ||
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BindVrpnChannel |
Binds specified device channel to a key |
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BindVrpnChannels ( |
Binds multiple device channels to multiple keys |
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BindVrpnKeyboard |
Create new bind from vrpn keyboard device key to UE4 target by user friendly target name |
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BindVrpnTracker ( |
Bind VRPN tracker to a hand controller |
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SetVrpnKeyboardReflectionMode ( |
Sets VRPN keyboard reflection type |