| IModuleInterface | ||||
| IModularFeature
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Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterInput/Public/IDisplayClusterInputModule.h |
Include |
#include "IDisplayClusterInputModule.h" |
class IDisplayClusterInputModule : public IInputDeviceModule
Public interface to this module. In most cases, this interface is only public to sibling modules within this plugin.
Name | Description | ||
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BindVrpnChannel |
Create new bind from vrpn device channel to UE4 target by user friendly target name |
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IDisplayClus... |
Get() |
Singleton-like access to this module's interface. |
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IsAvailable() |
Checks to see if this module is loaded and ready. |
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SetVrpnKeyboardReflectionMode ( |
Bind all keyboard keys to ue4 (default keyboard and|or nDisplay second keyboard namespaces) |
Name |
Description |
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ModuleName |