FDynamicMesh3::CompactCopy

Copy input mesh while compacting, i.e. removing unused vertices/triangles/edges

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MacOS
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References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h

Include

#include "DynamicMesh3.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3.cpp

Syntax

void CompactCopy
(
    const FDynamicMesh3 & CopyMesh,
    bool bNormals,
    bool bColors,
    bool bUVs,
    bool bAttributes,
    FCompactMaps * CompactInfo
)

Remarks

Copy input mesh while compacting, i.e. removing unused vertices/triangles/edges

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