Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h |
Include |
#include "DynamicMesh3.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3.cpp |
int FindEdgeFromTri
(
int VertexA,
int VertexB,
int TriangleID
) const
Find edgeid for edge [a,b] from triangle that contains the edge. Faster than FindEdge() because it is constant-time.