FDynamicMesh3::GetEdge

Get the vertices and triangles of an edge, returned as [v0,v1,t0,t1], where t1 may be InvalidID

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h

Include

#include "DynamicMesh3.h"

Syntax

FIndex4i GetEdge
(
    int EdgeID
) const

Remarks

Get the vertices and triangles of an edge, returned as [v0,v1,t0,t1], where t1 may be InvalidID

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