Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h |
Include |
#include "DynamicMesh3.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3_Queries.cpp |
FIndex2i GetOrientedBoundaryEdgeV
(
int EdgeID
) const
Return edge vertex indices, but oriented based on attached triangle (rather than min-sorted)