FDynamicMesh3::GetTriBaryPoint

Interpolate vertex positions of triangle using barycentric coordinates

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References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h

Include

#include "DynamicMesh3.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3_Queries.cpp

Syntax

FVector3d GetTriBaryPoint
(
    int TriangleID,
    double Bary0,
    double Bary1,
    double Bary2
) const

Remarks

Interpolate vertex positions of triangle using barycentric coordinates

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