FDynamicMesh3::GetTriSolidAngle

Compute solid angle of oriented triangle tID relative to point p - see WindingNumber()

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h

Include

#include "DynamicMesh3.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMesh3_Queries.cpp

Syntax

double GetTriSolidAngle
(
    int TriangleID,
    const FVector3d & p
) const

Remarks

Compute solid angle of oriented triangle tID relative to point p - see WindingNumber()

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