FDynamicMesh3::IsTriangle

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMesh3.h

Include

#include "DynamicMesh3.h"

Syntax

bool IsTriangle
(
    int TriangleID
) const

Returns

true if TriangleID is a valid triangle in this mesh

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss