Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshChangeTracker.h |
Include |
#include "DynamicMeshChangeTracker.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/DynamicMeshChangeTracker.cpp |
bool Apply
(
FDynamicMeshAttributeSet * Attributes,
bool bRevert
) const
Call Apply() on all the UV and Normal changes