FDynamicMeshAttributeSet::AttachAttribute

Attach a new attribute (and transfer ownership of it to the attribute set)

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/DynamicMeshAttributeSet.h

Include

#include "DynamicMeshAttributeSet.h"

Syntax

int AttachAttribute
(
    FDynamicMeshAttributeBase * Attribute
)

Remarks

Attach a new attribute (and transfer ownership of it to the attribute set)

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